Thursday, July 22 • 1:15pm - 2:15pm
95 - Delivering Lab Experiences Anywhere: Integrating AR/VR in STEAM and CTE Programs

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Recent research has shown that AR/VR technology can instantly turn around low-performing students, launch a student's brain from idle to 1,000 times more engaged, and reduce technical training time by as much as 1400%. Discover how districts are using AR/VR technology for STEM and CTE programs and how AR/VR improves academic performance by delivering hands-on activities in Science, Math, and Career Exploration. Explore how funding, including CARES, Title I, and Perkins, support the integration of AR/VR technology in remote, in-person, and blended learning instructional settings to prepare students for college and future STEM careers.

avatar for Michael Carbenia

Michael Carbenia

Sr. Executive Director, Workforce, zSpace

Thursday July 22, 2021 1:15pm - 2:15pm EDT
Virtual Presentation